UX Process

Friends don’t let friends draw without a reference photo

Because my heart goes out to anyone who is learning to draw,  I’m sharing this embarrassing moment from my sketchbook. On the left, my Picasso-esque woman is a freehand sketch, straight out of my head. (A Psychologist could have a field day with it!) On the right, what you see is the result of quickly […]

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Storyboarding & UX – part 1: an introduction

Storyboarding & UX – part 1: an introduction Storyboarding is also catching on fast as a practice in experience design, because of the way it can combine so many disparate elements — such as personas and their behaviours, requirements and solutions — to achieve those ‘a-HA’ moments we want from team members and clients.

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Large Canvas Flows + With References

Wireframes Magazine » Large Canvas Flows + With References  If one can move away from the outdated convention that interaction designers create screens, towards what Bill Buxton calls the stuff “in between the screens”, then it doesn’t take long to realize that larger workspaces are the way to go.

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User Flows: What Clients Need to Know | EffectiveUI

User Flows: What Clients Need to Know | EffectiveUI It’s often somehow overlooked, but user flows MUST be user-focused. When we introduce design elements that focus on business needs over user needs, we distract the user, or much worse, lose them completely.

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Choosing the Right Tool for Remote User Testing

Choosing the Right Tool for Remote User Testing Traditional user testing limits the pool of users you can choose from, takes a lot of money to set up, and eats up your precious time. But remote user testing can save you from this complicated mess.

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