From Visually. – See more at: https://visual.ly/community/infographic/technology/spine-information-architecture#sthash.xSp9XiHI.dpuf

From Visually. – See more at: https://visual.ly/community/infographic/technology/spine-information-architecture#sthash.xSp9XiHI.dpuf
Evaluating Ideas I’ve found that what works best for me in these whittling sessions is to have a framework to fall back on. An established framework means that no one is trying to justify their idea to me; all ideas are evaluated in a relatively emotion-free setting so we can decide which solutions are […]
Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design Second Edition, Revised and Updated Edition by William Lidwell (Author), Kritina Holden (Author), Jill Butler (Author)
Seeing the Elephant: Defragmenting User Research So, go make friends, have conversations, and get outside of your comfort zone. Take a step back and look at what you and your counterparts are doing—and when. Then sketch maps and other pictures of which kinds of user research are happening in your organization—and which are not.
Site Flows vs. User Flows: When to Use Which – UX Movement User flows also help developers understand how the system interacts with user behavior. The system needs to respond to the user when they make errors and do actions. Developers can view all the details and specifics of an interaction on a user flow.
Why You Only Need to Test with 5 Users by JAKOB NIELSEN Summary: Elaborate usability tests are a waste of resources. The best results come from testing no more than 5 users and running as many small tests as you can afford.
Personas 101: What Are They and Why Should I Care? by Linda Bustos Persona development should ideally start prior to any strategy. They are most effective when used to inform a strategy, that is, to hone in on specific opportunities to improve, innovate on, or fill other gaps, and are critical to have before making […]
Improving Persona Usability For Goal-Oriented UX by Jenna Erickson Once the surveys and interviews have been concluded, the UX Researcher must sort through the data and find what is usable, and what is not. This can often be the hardest step, as it can take a long time to determine what is useful.
Creating Personas by UX Booth by Eeva Ilama Don’t wait for permission to create personas. Make proto—personas on your own and show how they help your team make better product decisions. Invite key decision—makers to participate in a proto—persona workshop that fosters interest in personas and introduces thinking from a user—centric perspective.